Bevelled box corners with CSS and Sass

A box with all four corners cut off at 45 degree angles.

Say you’re trying to pull off a design effect where the corner of an element are cut off. Maybe you’re a Battlestar Galactica fan? Or maybe you just like the unusual effect of it, since it avoids looking like a typical rectangle.


I suspect there are many ways to do it. Certainly, you could use multiple backgrounds to place images in the corners. You could just as well use a flexible SVG shape placed in the background. I bet there is also an exotic way to use gradients to pull it off.

But, I like the idea of simply taking some scissors and clipping off the dang corners. We essentially can do just that thanks to clip-path. We can use the polygon() function, provide it a list of X and Y coordinates and clip away what is outside of them.


.box {
	--notchSize: 2em;
			0% var(--notchSize),
			var(--notchSize) 0%,
			calc(100% - var(--notchSize)) 0%,
			100% var(--notchSize),
			100% calc(100% - var(--notchSize)),
			calc(100% - var(--notchSize)) 100%,
			var(--notchSize) 100%,
			0% calc(100% - var(--notchSize))

I’ve written a Sass mixin to make this easier to reuse:


/// Bevel all four corners of an element by the specified amount.
/// This is based on the linked article by Chris Coyier.
/// @author Matei "Ambient.Impact" Stanca
/// @link
/// @param {Number} $size - The amount to bevel by.
@mixin bevel($size) {
	clip-path: polygon(
		// Top left corner points.
		0%						#{$size},
		#{$size}				0%,
		// Top right corner points.
		calc(100% - #{$size})	0%,
		100%					#{$size},
		// Bottom right corner points.
		100%					calc(100% - #{$size}),
		calc(100% - #{$size})	100%,
		// Bottom left corner points.
		#{$size}				100%,
		0%						calc(100% - #{$size})

You can use it like so:


.box {
	// Really simple version:
	@include bevel(1em);
	// If you want to use CSS custom properties for browsers that support them,
	// you can do so. The benefits are that these cascade like other CSS
	// properties, so they can be inherited, and modified in real time. This
	// must come after the simple version.
	--bevel-amount: 1em;
	@include bevel(var(--bevel-amount));