iOS

Apple's subtle anti-competitive practices and the web

Apple has a history of stunting the web’s progress on its platforms. On iOS, Apple doesn’t allow fully independent third-party browsers, requiring all apps to leverage its Safari browser when rendering web-based content. While browsers like Chrome and Opera are available in the App Store, they must use Apple’s Safari browser behind the scenes to render web pages, rather than their own. That means Apple has a monopoly on how iPhone and iPad users access the web. To push developers toward building native apps on iOS rather than using web technologies, Apple ignores popular parts of the open web specification that other browsers implement, to its own benefit.

A technology called WebRTC, for example, allows video calling in a web browser without additional software. It powers tools like Google Meet. But Apple was incredibly slow to implement the specification, leaving out key pieces of functionality, and the technology didn’t work when embedded inside apps.

Apple also handicapped an emerging standard called Progressive Web Apps (PWAs) — which, like Electron, allows developers to build native-like apps for both desktop and mobile — by partially implementing it in a way that makes it too inconsistent to rely on. PWA doesn’t have the same problem if users open apps in Chrome or Firefox, but iPhone and iPad users can’t install third-party browsers, which makes PWA-based technology a non-starter.

[…]

Apple’s subtle, anti-competitive practices don’t look terrible in isolation, but together they form a clear strategy: Make it so painful to build with web-based technology on Apple platforms that developers won’t bother. Now that the App Store is not accepting apps built using Electron, developers will likely find creative ways to work around it, but Apple is setting up for a continual cat-and-mouse game as it plans to exert more control over which apps can run on the platform in the future.

A Love Letter to CSS

When I tell coworkers of my unabated love for CSS they look at me like I’ve made an unfortunate life decision.

[…]

Sometimes I feel that developers, some of the most opinionated human beings on the planet, can only agree on one thing: that CSS is totally the worst.

[…]

But today I’m going to blow your mind. Today I’m going to try to convince you that not only is CSS one of the best technologies you use on a day-to-day basis, not only is CSS incredibly well designed, but that you should be thankful—thankful!—each and every time you open a .css file.

My argument is relatively simple: creating a comprehensive styling mechanism for building complex user interfaces is startlingly hard, and every alternative to CSS is much worse. Like, it’s not even close.