JavaScript

Performant infinite scrolling

TL;DR: Re-use your DOM elements and remove the ones that are far away from the viewport. Use placeholders to account for delayed data. Here’s a demo and the code for the infinite scroller.

Infinite scrollers pop up all over the internet. Google Music’s artist list is one, Facebook’s timeline is one and Twitter’s live feed is one as well. You scroll down and before you reach the bottom, new content magically appears seemingly out of nowhere. It’s a seamless experience for users and it’s easy to see the appeal.

The technical challenge behind an infinite scroller, however, is harder than it seems. The range of problems you encounter when you want to do The Right Thing™ is vast. It starts with simple things like the links in the footer becoming practically unreachable because content keeps pushing the footer away. But the problems get harder. How do you handle a resize event when someone turns their phone from portrait to landscape or how do you prevent your phone from grinding to a painful halt when the list gets too long?

A screenshot of the mocked-up infinite scrolling chat log, with various generated messages, some with photos attached. There is a debug element in the top left corner showing 978 DOM nodes.

Clean Code: JavaScript

This is excellent and you should read it all.

Software engineering principles, from Robert C. Martin’s book Clean Code, adapted for JavaScript. This is not a style guide. It’s a guide to producing readable, reusable, and refactorable software in JavaScript.

Not every principle herein has to be strictly followed, and even fewer will be universally agreed upon. These are guidelines and nothing more, but they are ones codified over many years of collective experience by the authors of Clean Code.

Our craft of software engineering is just a bit over 50 years old, and we are still learning a lot. When software architecture is as old as architecture itself, maybe then we will have harder rules to follow. For now, let these guidelines serve as a touchstone by which to assess the quality of the JavaScript code that you and your team produce.

One more thing: knowing these won’t immediately make you a better software developer, and working with them for many years doesn’t mean you won’t make mistakes. Every piece of code starts as a first draft, like wet clay getting shaped into its final form. Finally, we chisel away the imperfections when we review it with our peers. Don’t beat yourself up for first drafts that need improvement. Beat up the code instead!

Async events in ServiceWorkers with "event.waitUntil"

It’s asynchronous, see? So even though all that network code appears before the return statement, it’s pretty much guaranteed to complete after the cache response has been returned. You can verify this by putting in some console.log statements:

Code language: JavaScript

caches.match(request)
.then( responseFromCache => {
  if (responseFromCache) {
      event.waitUntil(
          fetch(request)
          .then( responseFromFetch => {
              console.log('Got a response from the network.');
              caches.open(staticCacheName)
              .then( cache => {
                  cache.put(request, responseFromFetch);
              });
          })
      );
      console.log('Got a response from the cache.');
      return responseFromCache;
  }

Those log statements will appear in this order:

Got a response from the cache.
Got a response from the network.

That’s the opposite order in which they appear in the code. Everything inside the event.waitUntil part is asynchronous.

Here’s the catch: this kind of asynchronous waitUntil hasn’t landed in all the browsers yet. The code I’ve written will fail.

But never fear! Jake has written a polyfill. All I need to do is include that at the start of my serviceworker.js file and I’m good to go:

Code language: JavaScript

// Import Jake's polyfill for async waitUntil
importScripts('/js/async-waituntil.js');